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Orc Fighter 1 Edit

  • Flavor: This barbaric humanoid bears ragged equipment and armor in sullen colors. It has coarse body hair and a stooped posture like some primitive man but with a grayish-green skin tone and bestial facial features beneath a black hood. Burning red eyes peer below a low, sloping brow, just above a flattened nose, and prominent tusk-like teeth.
  • XP: 200 CR: 0.5
  • Name: Orc Class: Fighter level 1
  • Alignment: Chaotic Evil Size: Medium Type: Humanoid
  • Init: +1 Senses: Darkvision 60

Defense Edit

  • AC: AC 14, Touch 11, flat footed 13
  • HP: 13 HD: 0d8+1d10+2+1
  • Saves: Fort +4, Ref +1, Will -1
  • Defensive Abilities: Ferocity Can continue to fight when below 0 hps, staggered dies at -ve Con, Sensitivity to Light dazzled in bright sunlight

Offense Edit

  • Speed: 30
  • Single Attack: Flail +6 (2d4+6/18-20)

or Javelin +2 (1d6+4)

  • Full Attack: Flail +6 (2d4+6/18-20)

or Javelin +2 (1d6+4) range 30

  • Space: 5ft Reach: 5

Statistics Edit

  • Base Statistics: Str 19, Dex 13, Con 14, Int 9, Wis 9, Cha 6
  • Base Atk: 1 CMB: 5 CMD: 16
  • Feats:
    • Power Attack: You can choose to take a -1 penalty on all melee attacks and combat maneuver checks to gain a +2 bonus on all melee damage rolls. Every +4 base atack penalty increases by -1 and damage by +2
    • Armour Prof Heavy
    • Armour Prof Light
    • Armour Prof Medium
    • Martial Weap Prof
    • Shield Proficiency: Can use shields
    • Simple Weapon Proficiency
    • Tower Shield Proficiency: Can use the tower shield and suffer only normal shield skill penalties
    • Weapon Focus: +1 to attack rolls
  • Skills: Climb 3, Handle Animal -2, Intimidate 2, Know Arch & Eng -1, Know Dungeon -1, Perception -1, Ride 1, Survival -1, Swim 2
  • Languages: Common, Orc

Special Abilities Edit

Ferocity:A creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0. The creature is still staggered and loses 1 hit point each round. A creature with ferocity still dies when its hit point total reaches a negative amount equal to its Constitution score.

Ecology Edit

  • Environment: Temperate hills
  • Organization: Squad 11-20, Gang 2-4, Band 30-100